Blog posts

Tips for Running a Convention Game

Locally, September is when the two primary gaming conventions in the area happen.  It’s a great time to get together with friends (well you know…when it’s not 2020) and play some games with people who all share the same love of the hobby. Running an RPG at a convention though is not the same as running your home game.  Just […]

Stargate RPG Review

The last time there was a Stargate RPG was back in 2003 (!) when  AEG released a game based on Spycraft.  It was…okay…ish.  Now, nearly two decades later there’s a new Stargate RPG and it’s time to see if this one is up to the task. When I saw the kickstarter announcement it came out of nowhere.  As far as […]

Comfort Games

Comfort food is food that provides nostalgic or sentimental value to someone.  It may remind them of someone special, a time in their life, or a place they remember.  I think games have this sort of resonance for a lot of us.  I know it does for me.  These are the games that I return to time and again or […]

My Favorite Systems

Many folks have a favorite game and often if you ask them what their favorite system is, they’ll default to the game.  Shadowrun!  Warhammer!  D&D!!  That’s all well and good but none of those are examples of a system.  They definitely have rules and mechanics and crunch (sometimes too much crunch) but I don’t think you can really call something […]

Things 5th Edition Should Have Kept

I will always contend that the biggest liability to 4th edition was the way in which players simply rejected it out of hand without giving it a real chance to shine.  4th edition was released in June of 2008 and playtest for 5th was already happening in  May of 2012.  That’s not even four full years before your replacement is […]

Being a (Better) Player

There’s a fair number of blogs and videos about being a good player, or a better player or a great player.  This is merely the things that I’ve noticed in my  decades as a GM that make a player stand out (in a good way), make the game more entertaining and/or make my job as the GM easier.  It’s by […]

Fallout 2d20 Review

Just for disclosure – I was involved in the playtesting of this game starting from the first Beta and have been running an ongoing campaign using those rules while we waited for the final release. There’s now an official Fallout tabletop RPG from the folks at Modiphius who’ve previously brought us Star Trek Adventures, Conan: Adventures in an Age Undreamed […]

Wild Talents Campaign – The War

Some background to the Wild Talents game I’ll be running shortly.  The goal here is to sum up, relatively quickly, what the characters would know about the initial assault and what sort of games the players can expect. The Initial Assault Until January 1 2020, Earth suspected that they weren’t alone in the universe but there was no definitive proof.  […]

Wild Talents – The Invaders

Just in case people are following along sequentially.  I’ve decided on a 250 point campaign but completely removed the Booster Extra to stop things from getting ludicrous.  It’s a potential issue in a game system that lets you emulate both street level and cosmic level. Naming the Invaders Oh my god do I hate naming things.  I always look at […]